Animal Intersections: Paper Mache Wall Hanging Busts
PHASE 1- Brainstorming, Research & Sketching
Document these early stages following the instructions in Google Classroom & the handouts provided
Proposal Packet #1 & #2 (Brainstorm & Research)
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Proposal Packet #3 - (Finding research Images)
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Proposal Packet #4 & #5 (Drawing the animal and armatures + Putting the drawings into the google doc)
Proposal Packet #6-#8 (completed packet- Ms. Ferrell's Bongo Example)
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PHASE 2- Armature Construction (Helpful Links & DIY Staged Examples)
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Finished Armature (document multiple views)
Creative Problem Solving- How will it hang on the wall?
Phase 3- Paper Mache Paste & Application (roughly 1 flour to 2 water)
Applying Paper Mache (Tips and Tricks for layer 1)
PHASE 4 (Decoration, Embellishment & Surface Treatment)
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PHASE 5 (Documentation for process and final Critique(s)
TAKE PICTURES ALONG THE WAY!!! Like the ones you will submit for feedback and points on google classroom. Towards the middle of the project you will begin documenting your work in google slides. It is an easier way to share the development of your project with your feedback group and with Ms. Ferrell
TERMS TO KNOW:
- Intersection- The meeting of two things, such as streets
- Paper Mache- a French word that means "chewed paper" used as a sculpting method by overlapping layers of paper soaked in a flour and water paste, and then dried to form a hard shell
- Bust- a type of sculpture that features the head, neck and portions of shoulders of a human or animal
- Wall-Mounted Platform - a way of hanging a sculpture on the wall so it can be seen from 3 sides, top, and bottom
- Armature (slot construction is a good option to start)- the internal structure of a sculpture. The armature could be constructed out of wire, found objects, crumpled paper or whatever is needed for structure and support.
- Contours- the curving edges of a form, the outlines (from various views)
- Scale- the size of an object in relation to a human (tiny, hand held, life-sized, architectural, massive, etc.)
- Proportion- one part of an object in relationship to the whole, for example the size of the ears in relation to the width of the head.
- Position- the way an object is twisting into space or the facial expression of an animal. It can be stretching, yawning, snarling, turning its head, etc.
- Realism- the degree of realistic details ("worts and all") and the accurate proportions and anatomy of a representation.
- Abstraction- unrealistic, skewed, distorted, or simplified representation of an object or thing.
- Surface Treatment- the way a sculpture is finished on the visible/outer surfaces, some options include staining, applying feathers, painting, etc.