Criteria:
- Complete the planning steps: brainstorm, visual references, sketches & research about the insect you chose (you will write a short narrative as part of your artist statement/critique.
- Make it 3-Dimensional (not flat)
- Accurate and identifiable proportions (pay attention to your references) and keep the scale relatively small (handheld)
- Accurate and identifiable anatomy - easy to recognize and identify
- Use the allotted amount of wire material (AS A CONTINUOUS PIECE)
- Incorporate a found object to embellish your wire insect (trash or recycled material is preferred)
- Tuck in all your wire connections (no pokey pieces) and make sure all your connections are secure. The sculpture should easily hold its form and not get tangles with neighbors (self contained)
- Plan for a way to display your insect (does it fly, burrow, climb walls? - make sure the display method relates to its natural habitat)
- Give it a challenging and active pose - yet you need to work with physical balance- it needs to not tip over or be unstable.
Research & Artist statement (Haiku)
A. Scientific name
B. Location Found (country)
C. Habitat (type of living environment)
D. Foods
E. Mating habits & Life cycle stages
F. Beneficial or harmful?
B. Location Found (country)
C. Habitat (type of living environment)
D. Foods
E. Mating habits & Life cycle stages
F. Beneficial or harmful?
Terms you should know:
Line- A mark with direction and length (1-dimensional). It can mark the "contour" or edge of an object, separating it from the background.
Form- 3-Dimensional objects (Height, Width, and Depth) that have volume and take up space.
Balance- The way an object responds to gravity, for this project I want you to push the balance by giving your bug an active pose.
Movement- Both the way your eye moves throughout a composition AND the way the object is twisting into space. "Dynamic" rather than "static" poses give 3-D artwork a sense of movement.
Scale- How an object relates to the size of a human body- For example, handheld (fits in your palm), life sized (the size it is in nature), miniature or diminutive scale (smaller than normal), architectural scale (a human could walk around it it), or expansive (making the human feel small in its presence)
Proportion- The relationship between the size of different body parts, for example the wings are twice the length of the body, or the head is 1/6 the length of the body.
Form- 3-Dimensional objects (Height, Width, and Depth) that have volume and take up space.
Balance- The way an object responds to gravity, for this project I want you to push the balance by giving your bug an active pose.
Movement- Both the way your eye moves throughout a composition AND the way the object is twisting into space. "Dynamic" rather than "static" poses give 3-D artwork a sense of movement.
Scale- How an object relates to the size of a human body- For example, handheld (fits in your palm), life sized (the size it is in nature), miniature or diminutive scale (smaller than normal), architectural scale (a human could walk around it it), or expansive (making the human feel small in its presence)
Proportion- The relationship between the size of different body parts, for example the wings are twice the length of the body, or the head is 1/6 the length of the body.